It’s not much in the way of an offensive spell - dealing minor fire damage to one foe, it does what Fire does just fine, but at a much higher MP cost. Note (Long Range Materia): Long Range Materia, when equipped, will allow the wielder to perform melee attacks as if they had a Long Range weapon. You can also choose to give them money instead of directing combat yourself, but this is, honestly, a waste of Gil. You can purchase: Mythril Armlets Potions Phoenix Downs Tents At this stage of the game though you should already have armor that is stronger than Mythril Armletsfor most of your characters. Battle 1: Arrive at Fort Condor after the Mythril Mine. CONTAIN Freeze Break Tornado Flare Magic After returning from the Whirlwind Maze, head to Mideel and talk to kid with white Chocobo. I think it's one of the 3 Turbo Ethers. Thanks for accepting. Still, it fills up a pretty slot in your Enemy Skill list, so you might as well learn it. Yuffie can be found wandering around in any of the world's forests. Find - and climb - yet another rope ladder to the west then head up some stairs to reach an observation post, where the man you talked to outside will be… observing. This in turn allows you to create dozens of team combinations that can, with better or worse results, be effective during fights (and outside of them). So this is essentially an easter egg, not an error.Victory 4: Megalixir | Key reward Requires: Magic Comb, Peace Ring and 3 total victoriesVictory 5 \u0026 6: 5 Hi-Potions | The message incorrectly states \"Received five \"Potion\"!.\" Requires: Magic Comb, Peace Ring, Megalixir and 3-5 total victoriesVictory 7: Superball | Key reward Requires: Magic Comb, Peace Ring, Megalixir and 6 total victoriesVictory 8 \u0026 9: 3 Turbo Ethers. Save your game and head west, first - visiting Fort Condor is worth doing, but first, let’s try to find a specific encounter. Instead, they hole up in the fort and continue to resist Shinra's advances. Agree to go ahead and deploy your troops, which you can only do on your “side” of the battlefield. You’ll have to return here periodically (and often at stupidly inconvenient times) to fight off Shinra troops; assuming you care about the other rewards. You miss it if you go to sleep in the old womans house Under Junon after defeating Bottomswell.Prize: Magic Comb | Battle: Vagyrisk Claw=========================The reward obtained is based on a combination of having earned 'key rewards' and the total number of victories as a secondary. Silver Barrette: Cosmo Canyon . In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Winning tends to get you a good bit of Gil, and the battle is laughably easy but you won’t win the special reward you’d otherwise get for succeeding at the mini-game. THANKS TO EVERYONE FOR TUNING IN! Beat some sense into her and pick the right responses and she’ll agree to tag along (right). I last saved about an hour ago, too uses to auto saves! When it dies, you’ll win the battle. Go down a short, dead-end tunnel to the south-east to find a chest containing a Mind Source then return to the fork and head west, then north when you reach the end. If you run across any purple birds named “Formula”, be sure to rob them to obtain a Boomerang . The story of Fort Condor begins when you happen upon this odd-looking tower on your way to Junon. This weapon has a seven point Attack advantage over the 4-Point Shuriken Yuffie starts out with, and another Materia slot, as well. The details are all in the document Fort Condor FAQ at GameFAQs, you just come back at specific points in the game and you can take part in the battles. You just have to defeat the boss at the end (which you should do because the boss has a unique armour), and you'll get the 2 materia. Battle #3: After getting in the water with Mr. Dolphin, before you use the Dolphin Whistle. So if you miss battles the prizes wont sync with the list below.-----Victory 1: Magic Comb | key rewardVictory 2: Peace Ring | Key reward Requires: Magic CombVictory 3: 3 Ethers | Received three \"Tincture\"!. Once done, have them advance to attack any enemies that show up, hopefully moving so you’re engaging them near the bottom of the battlefield, and… yeah, just make sure more of your Fighters are attacking any one foe, and the war of attrition will favor you. If you explore the forests outside of Junon you can encounter a “Mystery Ninja” (left). (A weapon for Red XIII) Battle #2: After resting at the house in Junon and defeating Bottomswell, before obtaining the Shiva materia. On the other hand, if you’re not quite fast enough and the battle drags on, a Commander unit will show up, which you should mob as soon as its minions are defeated. Fort Condor is a fun, albeit somewhat slow, mini game, though it gets pretty expensive. The player can return to Fort Condor after progressing through the story to engage in battles. Requires: Magic Comb, Peace Ring, Megalixir, Superball and 7-9 total victoriesVictory 10, 11 \u0026 12: 5 X-Potions | The message incorrectly states \"Received three \"Elixir\"!.\" Requires: Magic Comb, Peace Ring, Megalixir, Superball and 9-12 total victoriesVictory 13: 3 Elixirs | Not possible. Magic Comb - Defeat the first wave of attackers with the soldiers. If you fail you’ll have to personally fight off the enemy commander, and forfeit any reward you otherwise would have obtained (right). Alternately, my preferred limit level spot is the forest just east of Junon, which consistently has 3-5 enemies that can be burned down with Matra Magic. If it was possible-----You can give gil to Fort Condor up to 30000 and it starts with 15000. Return back south to the first screen, then make your way back to the entrance and head west, then south until the path forks. Talk to him and he’ll give you the run-down, telling you all about this mini-game: Shinra will send some generic foes (like Beasts, Barbarians, and Commanders) up the side of the mountain, and you have to hire, place, and command your own batch of generic troops and repel the enemies. Kill its support and wait for it to target the character wearing the Enemy Skill Materia to learn it. Do so, then search the ledge to find a purple orb of Long Range Materia glowing happily away. Metal Phoenix Enemy Skill (Flamethrower): You can score yet another Enemy Skill in this area. So, either put in the time and Gil, or don’t bother with it at all. World Map This battle has 20 enemies. To the west are some forests, and beyond them, Junon. The prize is a Peace Ring. Cloud Strife, a former member of Shinra's elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him.The guide for Final Fantasy VII Remake features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters, all Side Quests and mini games along with indepth sections on Materia, Enemy Intel and Battle Intel. M… List of Rewards for # Of Fort Condor Battles Won. You will lose access to Fort Condor for the rest of the game. Battles occur throughout the game. You'll win an Ether. Completing a mission upon arrival isn’t a bad idea, as you can win a Magic Comb It also has three Materia slots with double the normal growth rate. It’s only complicated if you want it to be. It's like the game thinks I have already lost the 15,000 Gil that the Fort Condor people have. Battle 2: Before getting in the water in Junon with Mr. Dolphin. You'll encounter her as you would an enemy and she'll be identified as Mystery Ninja. There are six battles that are missed mandatorily during the storyline. The Weapon Store near the entrance to town does not sell any actual weapons. The player is given the choice to play the battle as a minigame, or allow the Fort to handle it themselves. You’ll “lose” if any unit reaches the observation shack at the top of the mountain, behind your lines. Should have the option of permitting Fort Condor to be completely obliterated if you offer no physical, tactical, or monetary assistance. If you botch the encounter, she’ll end up stealing Gil from you, so it’s best to just follow instructions. Chat him up, agree to fight against the Shinra, and you should be able to shop there. Fort Condor. Backtrack to the south, then climb a vine to reach the ledge Tseng was standing on earlier and continue north-west to exit the mines. 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